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	<title>Comments on: Why Most Online Communities Fail&#8230;</title>
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		<title>By: Top Ten Posts from 2008 &#124; All Things Cahill</title>
		<link>http://www.allthingscahill.com/2008/07/why-most-online-communities-fail/comment-page-1/#comment-957</link>
		<dc:creator>Top Ten Posts from 2008 &#124; All Things Cahill</dc:creator>
		<pubDate>Mon, 29 Dec 2008 14:08:36 +0000</pubDate>
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		<description>[...] Why Most Online Communities Fail… A peice that really sums up the problems we face building online communities, and the common problems that cause them to fail. [...]</description>
		<content:encoded><![CDATA[<p>[...] Why Most Online Communities Fail… A peice that really sums up the problems we face building online communities, and the common problems that cause them to fail. [...]</p>
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		<title>By: Mark Cahill</title>
		<link>http://www.allthingscahill.com/2008/07/why-most-online-communities-fail/comment-page-1/#comment-530</link>
		<dc:creator>Mark Cahill</dc:creator>
		<pubDate>Fri, 25 Jul 2008 12:03:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.allthingscahill.com/?p=592#comment-530</guid>
		<description>Thanks - I wish I could offer a magic bullet for the resource issue, but I can&#039;t.  The best way is education up front, but that often falls short too.  To some degree, there is a ribbon cutting mentality, throw the doors open and run.

I&#039;ll have another look and make suggestions.  One way I&#039;ve cracked the resource issue is by having volunteers do the work, but for corporations there are several valid reasons not to do that.  

I fight the same battle...</description>
		<content:encoded><![CDATA[<p>Thanks &#8211; I wish I could offer a magic bullet for the resource issue, but I can&#8217;t.  The best way is education up front, but that often falls short too.  To some degree, there is a ribbon cutting mentality, throw the doors open and run.</p>
<p>I&#8217;ll have another look and make suggestions.  One way I&#8217;ve cracked the resource issue is by having volunteers do the work, but for corporations there are several valid reasons not to do that.  </p>
<p>I fight the same battle&#8230;</p>
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		<title>By: Mark</title>
		<link>http://www.allthingscahill.com/2008/07/why-most-online-communities-fail/comment-page-1/#comment-529</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Fri, 25 Jul 2008 01:30:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.allthingscahill.com/?p=592#comment-529</guid>
		<description>That is certainly a very pragmatic posture you suggest - the arms length bit.  But, for me, failure is not an option.   So my community goes, so I go....

The first chapter has gone well, and I&#039;ve had some great people helping me on the journey, coaching me, and keeping the nasties at bay.

As we start the next phase, I need to crack the resource issue, and start to prove the ROI aspects in a way that supports the continued growth.  

If you haven&#039;t already, please stop in.  I&#039;d welcome your feedback, as I know you have &quot;Reel&quot; expertise - and those years in the trenches give weight to your opinion - I&#039;d welcome it.

Mark</description>
		<content:encoded><![CDATA[<p>That is certainly a very pragmatic posture you suggest &#8211; the arms length bit.  But, for me, failure is not an option.   So my community goes, so I go&#8230;.</p>
<p>The first chapter has gone well, and I&#8217;ve had some great people helping me on the journey, coaching me, and keeping the nasties at bay.</p>
<p>As we start the next phase, I need to crack the resource issue, and start to prove the ROI aspects in a way that supports the continued growth.  </p>
<p>If you haven&#8217;t already, please stop in.  I&#8217;d welcome your feedback, as I know you have &#8220;Reel&#8221; expertise &#8211; and those years in the trenches give weight to your opinion &#8211; I&#8217;d welcome it.</p>
<p>Mark</p>
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	<item>
		<title>By: Mark Cahill</title>
		<link>http://www.allthingscahill.com/2008/07/why-most-online-communities-fail/comment-page-1/#comment-528</link>
		<dc:creator>Mark Cahill</dc:creator>
		<pubDate>Thu, 24 Jul 2008 22:44:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.allthingscahill.com/?p=592#comment-528</guid>
		<description>Here are plenty of good reasons to develop a community vs. sponsoring one.  I think you&#039;ve got a good list of reasons why a company might almost be forced to take that step.  

I think if at all possible, it&#039;s best to be at arms length if you can so if it goes south, you can walk away unscathed...</description>
		<content:encoded><![CDATA[<p>Here are plenty of good reasons to develop a community vs. sponsoring one.  I think you&#8217;ve got a good list of reasons why a company might almost be forced to take that step.  </p>
<p>I think if at all possible, it&#8217;s best to be at arms length if you can so if it goes south, you can walk away unscathed&#8230;</p>
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	<item>
		<title>By: Mark</title>
		<link>http://www.allthingscahill.com/2008/07/why-most-online-communities-fail/comment-page-1/#comment-527</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Thu, 24 Jul 2008 21:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.allthingscahill.com/?p=592#comment-527</guid>
		<description>Absolutely agree Mark !

The staff investment is often the difficult part of the equation - additional headcount is taboo for many companies in today&#039;s climate.  

Alternatives?   Outsource to some agency?  Matrix across a few employees who participate when they can?   How about recruiting mods from other communities to help in yours?

To your point, &quot;why buy when you can rent an existing space?&quot;  Well, I think there are pros and cons.  Sure, you can engage under someone else&#039;s tent, but at the end of the day, they own the content.  They can shut down and dis-band and your content is gone.  Unless it&#039;s a community about something really esoteric, there are likely to be others, with shared membership.   I think a company should consider these various communities as nodes in a broader human network, and plan to engage in the epicenters of influence - whether their own community or someone else&#039;s, or a combination approach.   And then there is the point about language.  Few communities not sponsored by an organization will be multi-lingual, so a global company might create multiple, parallel communities based on language and ensure relevant content is cross polinated.</description>
		<content:encoded><![CDATA[<p>Absolutely agree Mark !</p>
<p>The staff investment is often the difficult part of the equation &#8211; additional headcount is taboo for many companies in today&#8217;s climate.  </p>
<p>Alternatives?   Outsource to some agency?  Matrix across a few employees who participate when they can?   How about recruiting mods from other communities to help in yours?</p>
<p>To your point, &#8220;why buy when you can rent an existing space?&#8221;  Well, I think there are pros and cons.  Sure, you can engage under someone else&#8217;s tent, but at the end of the day, they own the content.  They can shut down and dis-band and your content is gone.  Unless it&#8217;s a community about something really esoteric, there are likely to be others, with shared membership.   I think a company should consider these various communities as nodes in a broader human network, and plan to engage in the epicenters of influence &#8211; whether their own community or someone else&#8217;s, or a combination approach.   And then there is the point about language.  Few communities not sponsored by an organization will be multi-lingual, so a global company might create multiple, parallel communities based on language and ensure relevant content is cross polinated.</p>
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